Don't get spooked! We're talking about friendly ghosts today, or at the very least highly encouraging you to be a friendly ghost. The Ghosts of Creuss have some struggles, but when overcome, they can be a very powerful faction. So let's find out how best to avoid failure! After that, we errata the heck out of some L1z1x Mindnet talk.

Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

00:0000:00

Strategies abound in this issue of SCPT! This week: Will the roboboys find their way to the throne? Is L1z1x Mindnet a hard name to remember? Are these questions doing a good job of explaining the content of this podcast? Tune in and find out! Then stay tuned for two whole questions of errata about the GenCon Tournament Interview and listen as it takes us 20 minutes to accomplish even that simple task!

 

Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

00:0000:00

Sign-ups for the GenCon Tournament are next week (Sunday, May 6) and in preparation we decided to talk to the organizer of the tournament about what we can all expect. We discuss this year’s upcoming tournament, the history of the tournament, and dig into blarknob’s own (very long) history with the game. Afterwards is some very meandering errata for the Flagship Tier List.

 

Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

00:0000:00

We’ve got another Galactic Council episode for you! This time, the council wanted us to present you with a Tier List for Flagships. So, we’ve done all the categorization we can muster, and here are the results. It’s a mad dash through every flagship with analysis on their benefits, weaknesses, and uses within that specific faction. We even follow up the discussion with a nonsensical tournament style face off of all the flagships pitted against each other. Once we’re done playing stupid games, we jump into errata for our Winnu First Round Strategies episode.

 

Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

00:0000:00

We’re peaking the crest of the mountain that is First Round Strategy Guides. Winnu has been, perhaps, our toughest nut to crack, and we can’t say with much confidence that we’ve even fully cracked it. They start from behind, are stopped easily, and don’t have a lot to bargain with, so join us while we DESPERATELY try to find something workable with this notoriously difficult faction. Then, we go back to our other difficult faction with some Muaat errata!

 

Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com

00:0000:00

We’re back at it with another First Round Strategy Guide. This time it’s everyone’s favorite hard-boiled eggs, the Embers of Muatt! It’s a tricky race that relies heavily on your ability to work with other players, but is given some handy tools in managing that task. Afterwards is our errata on the Etiquette, Elimination, and Kneecapping episode as well as the Kingmaking and Support for the Throne Roundtable from the last two weeks. It’s a LONG errata that hopefully puts a temporary close to this huge topic.

00:0000:00

Continuing our discussion from last week, Matt and Hunter are joined by their good friend Alex to have a roundtable discussion on the impact of kingmaking. Also discussed is the promissory note Support for the Throne's role in kingmaking and its purpose in the game at large. It's a big topic with MANY varying opinions. So join us in this complicated issue by taking part in the discussion!

00:0000:00

This week’s episode was left up to our Patreon’s Galactic Council! They voted, and so here we are with an episode on the etiquette of Twilight Imperium and some of the more difficult social interactions. After that, we’re catching up on errata. That means House Rules, Sardakk N’Orr, our interview with Dane Beltrami on the Living Rules Reference, AND the Barony of Letnev. It’s a long one folks, so make sure your car has plenty of gas!

00:0000:00

On paper, the Barony of Letnev seem like an exceptional race, but according to player submitted statistics, they tend to do quite poorly. Today, Matt Martens and Hunter Donaldson dissect why and give an exhaustive look at what to do with the Barony’s big scary fleets.

00:0000:00

We have an incredibly special treat for everyone this week. Matt Martens and Hunter Donaldson sat down with the developer of TI4, Dane Beltrami, to discuss his history with Fantasy Flight, the development of Twilight Imperium 4th Edition, and exploring the recently released Living Rules Reference. This episode is PACKED with information about previous iterations of your favorite races, what it was like tackling the mammoth that is TI, and the crazy questions that arise from this dense board game. Enjoy!

00:0000:00

- Older Posts »